
Ģ) Refer to this map to locate the correct scenery tile.
FLIGHTGEAR AIRPORTS DOWNLOAD
Do not download from here as the map links to version 2 scenery, this can be verified by attempting to download a file which turns out to be many hundreds of MB. Remember default scenery is W130N30 ( includes KSFO KOAK).ģ) Using the scenery map to locate the correct tile, note its name, and then navigate to t his FTP location and download the correct scenery tile.Ĥ) Follow instructions in the fgstart.pdf document in your FlightGear 1.0 folder. #FLIGHTGEAR AIRPORTS BUILDINGS NOT SHOWING UP DOWNLOAD#
FLIGHTGEAR AIRPORTS MANUAL
The instructions for installing scenery from the manual are below, but some clarification is needed: Don't forget to click 'refresh' in FGRUN, the Flight Gear Launcher, for the airports in the new scenery to show up.

#FLIGHTGEAR AIRPORTS BUILDINGS NOT SHOWING UP MANUAL# Navigating further into this folder : ( default scenery remember)įlightGear/data/Scenery/Objects/w130n30/w122n37/ *.stg filesįlightGear/data/Scenery/Objects/w130n30/w123n37/ *ac files, *.xml files, *.rgb files *.stg files (Buildings etc) There is a folder named Flight Gear/data/Scenery:įlightGear/data/Scenery/ contains two folders: Objects and Terrain The structure for default scenery is like this.

Now for the Terrain folder: two folders names w122n37 andįlightGear/data/Scenery/Terrain/w130n30/w122n37/ *stg and *.btg.gz filesįlightGear/data/Scenery/Terrain/w130n30/w123n37/ (same thing, *stg and *.btg.gz files)Įxtract the new scenery files, for example w120n30.tgz to a folder called WorldSceneryįlightGear/data/WorldScenery/w120n30.tgz Select extract here and what happens? fg-scenery=C:\Program Files\FlightGear\data\Scenery C:\Program Files\FlightGear\scenery C:/Program Files/FlightGear/data/WorldScenery/ To be fair th efolder is named in WINE after all,a s When Flight Gear is started, do we have scenery? Select an airport in the new scenery such as KLAX (Lost Angeles International Airport) and a whole bunch of similar directories containing stg files only.įlightGear/data/WorldScenery/w120n30/Terrain/w120n30/w113n37. So lets assume it is not hte path bu the wy the data is stored that is the probemĬompare the Terrain paths of the defult and the new scenery nest to eahother, there is an extra folder inbetwenįlightGear/data/Scenery/Terrain/w130n30/w122n37/ *stg and *.bįlightGear/data/WorldScenery/w120n30/Terrain/w120n30/w113n37. So we remove the w120n30 folder so that we have WorldScenery/ w120n30 /Terrain/w120n30/w113n37. This works, except that due to not finding an object th e FG hits and error and closes. KLAX hat is, KLVK is ok runs and scenery is sceen. AL lib: (EE) alc_cleanup: 1 device not closed Interesting.įailed to load 3D model c:/Program Files/FlightGear/data/Models/Power/generic_pylon_50m.ac WARNING: ssgLoadAC: Failed to open 'c:/Program Files/FlightGear/data/Models/Power/generic_pylon_50m.ac' for reading Failed to load 3D model c:/Program Files/FlightGear/data/Models/Power/generic_pylon_50m.ac Unknown exception in the main loop. (NOTE: Refer to image below: I have marked the scenery adjacent to the default scenery to help identify the correct scenery file. The Map shows the location of the scenery tiles. Red dot: W130N30 (Default, includes KSFO KOAK)ĭownloading this scenery will result in filling in the areas around the default scenery. There is a lot of space to fly in, for example Seattle Tacoma to KSFO is a flight of about 5 hours in a Cessna 172 at a speed of 110 knots. At 500 knots it will still be 1 hour and a reasonably long trip for a 200 knot aircraft. Whatever scenery you choose to download, it should be kept in a separate directory from the scenery delivered with the binaries.
FLIGHTGEAR AIRPORTS WINDOWS
To do this, create a WorldScenery directory in the FlightGear data directory, usually c:\Program Files\FlightGear\data on Windows or/usr/local/share/FlightGear/data on *nix. #FLIGHTGEAR AIRPORTS BUILDINGS NOT SHOWING UP WINDOWS# Underneath this directory create Terrain and Objects subdirectories.

These are used for terrain information and buildings/bridges/structures respectively.Unpack the downloaded scenery into the WorldScenery/Terrain. Usr/local/FlightGear/data/WorldScenery/Terrain/w120n30/w112n31 usr/local/FlightGear/data/WorldScenery/Terrain/w120n30/w112n30 usr/local/FlightGear/data/WorldScenery/Objects/ Once your installation is complete, you’ll have the following directories Do not de-compress the numbered scenery files like 958402.gz! This will be done by FlightGear on the fly.As an example, consider installation of the scenery package w120n30 containing the Grand Canyon Scenery into an installation located at/usr/local/share/FlightGear. #FLIGHTGEAR AIRPORTS BUILDINGS NOT SHOWING UP WINDOWS#.#FLIGHTGEAR AIRPORTS BUILDINGS NOT SHOWING UP DOWNLOAD#.#FLIGHTGEAR AIRPORTS BUILDINGS NOT SHOWING UP MANUAL#.
